Breaking News: Nvidia Announces DLSS 4 at CES 2025
Nvidia has officially unveiled DLSS 4, the next generation of its AI-driven upscaling technology, during the CES 2025 event. This major upgrade promises to revolutionize gaming and content creation by significantly enhancing performance, visual fidelity, and responsiveness.
Key Features of DLSS 4
AI Frame Generation
- DLSS 4 introduces multi-frame AI generation, enabling the creation of several frames per rendered frame.
- This drastically improves performance, offering up to 3x the frame rates compared to native rendering.
AI-Powered Reflex Optimization
- DLSS 4 integrates Nvidia Reflex at the core, reducing system latency even further, ensuring smoother and more responsive gaming experiences.
Real-Time Path Tracing Support
- Advanced AI models allow for real-time path-traced rendering, providing cinematic-quality lighting, reflections, and shadows in supported games.
Expanded Compatibility
- DLSS 4 supports a wider range of GPUs, starting from RTX 3000 series, ensuring accessibility for gamers and creators.
- Over 300 games and applications are expected to support DLSS 4 by the end of 2025.
Performance Boosts
During the announcement, Nvidia showcased benchmark results:
- Cyberpunk 2077 with DLSS 4 in Overdrive Mode ran at over 100 FPS in 4K on an RTX 5090.
- Starfield demonstrated a 2.8x performance boost, maintaining ultra settings in 4K resolution.
Release and Adoption
DLSS 4 will roll out in Q2 2025 via GeForce Game Ready drivers. Nvidia has confirmed partnerships with leading developers, including CD Projekt Red, Bethesda, and EA, to integrate DLSS 4 into their upcoming titles.
What This Means for Gamers and Creators
DLSS 4 represents a significant leap in how AI can enhance real-time rendering, making cutting-edge visual quality more accessible to gamers and enabling creators to work faster with ultra-detailed models.
Stay tuned for more updates as Nvidia's DLSS 4 begins transforming the gaming landscape!
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